PoD wrote:
> I'm not sure if I'm just being thick but is there a way to #declare an
> entire material in 3.1 including both textures and interiors? I've
> looked for such a thing but can't find it.
>
> Thanks, PoD.
I too would be interested in the answere to that question.
Otherwise I have 60 #declared glass textures I've created
that are now obsolete.
Thanks K.Tyler
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